gaqskill.blogg.se

Will rpg maker vx tilesets work with mv
Will rpg maker vx tilesets work with mv













will rpg maker vx tilesets work with mv will rpg maker vx tilesets work with mv

Your project will not be adversely be affected by updates that require the scripts you use to be updated, for instance. I intend to migrate to Linux at some point, and I imagine that using MV would be a lot easier than Ace, bearing in mind that there is a Linux Steam version, and that MV is intended for multi-platform use.Īce deserves an honourable mention, because it is stable, and is extremely unlikely to need updates. A few of the event commands are a little bit better, such as 'Show Choices, but otherwise Ace has everything that MV has in that department. MV has larger and slightly nicer (in my opinion) graphics. I haven't had any recent problems with this, but it does still happen from time to time.Īs someone who is just a hobbyist, my thoughts are:

will rpg maker vx tilesets work with mv

This has been mended alot since the release, but depending on what your trying to do (parallaxing mixed with alot of events for instance) your game can become laggy. I have a decent computer, and can run several small events at once. Lone is right though, MV still gets laggy - but this is mainly based on your own specs now. I think realistically though, since MV was released, attention seems to have diverted away from ACE ( development and resource wise, not usage), so I feel currently MV is more supported. I personally haven't encountered any within the past few months, and another recent market trend is the use of "tool plugins" - essentially buying an extension onto the program itself (currently one is SAKAN tileset builder for instance). I also understand JS better than Ruby most of the time, so depending on what you take to more, your preference may vary. I've now seen quite a few external plugins for MV (Yanfly's Doodads, SumRndmDde's HUD/Menu tools, ect.) that allow you to directly change you game from another extension window. However, Ruby was mainly used for just in game stuff. I found Ruby easy enough to edit and understand. At least not a full plugin/script anyway. MV is definitely my preferred software.įirstly, my writing skills are awful and I've never really been able to code myself. I've used both, but I haven't actually used ACE since MV's release to be honest.















Will rpg maker vx tilesets work with mv